Painting / VFX / Media Design / Motion Graphics / Compositing / Teaching
Chris Dreger works in Multimedia Design, Stop Motion Animation, Compositing, VFX, 2D & 3D Motion Graphics, Video Production 2D Animation, beer and portrait Painting commissions, and in Higher Education.
I have worked in several commercial art branches. My work has included: compositing and VFX (visual effects) for films, TV shows and commercial spots, illustration and design for branding, print and web, technical presentations and animations for software and hardware products, educational multimedia applications for web and displays, and award-winning web advertisements.
I hold an MFA in Painting from Boston University, and a BS in Interactive Media Design from The Art Institute of Portland.
I have taught animation, commercial & fine art classes, and digital design at Washington State University, The Art Institute of Portland, Portland Community College, and Clackamas Community College. The classes have included Multimedia Design, Advanced Compositing and VFX, Stop Motion Animation, Drawing and Painting, Comic & Graphic Novel Drawing, Figure Construction, Graphic Design, Digital Photography, Motion Graphics, 2D Animation, and more.
I've lived, worked, painted and exhibited in New York, Boston, New Mexico and Portland Oregon. My work is centered on light and the subjects that produce or transfer colored light like lamps, translucent surfaces, glasses of craft beer, water, and sky. I also have always painted portraits and continue to do so as a human face is always a fascinating subject that can be approached and recreated in continuously new ways.
You can find Chris' student reviews online at RateMyProfessors.com
Please find my below links to social media, my teaching reels featuring student animation, vfx, and stop motion, and Stop Motion EDU Twitter feed as well as my Beer Paintings gallery website and beer painting Twitter feed. You can also find me on Linked In.
Quis custodiet ipsos custodes?
I strive to push the color relationships into a dynamic balance and resonance
This Character is from Spring 2020 PCC Stop Motion News